Obsessive-Compulsive Development: Retro/Grade Postmortem
Guy Kawasaki: The Top 10 Mistakes of Entrepreneurs
Guy Kawasaki is probably best known as former chief evangelist of Apple. He refers mostly to software startups/entrepreneurs in venture capital stages, but many of his points and lessons are relevant to game development, especially with the rise of crowdfunding.
Brenda Romero: Jiro Dreams of Game Design
Brenda Romero, known for her work on the Wizardry series, talks about making great games. She speaks on deliberate and comprehensive design, draws connections between the culinary arts and games, and failure.
Juice it or lose it – a talk by Martin Jonasson & Petri Purho
Martin Jonasson and Petri Purho of Jesus vs. Dinosaurs fame talk about bringing your game’s attention-holding capabilities to the next level. Filled with salient demonstration and a real-time generated audience laugh track.