There was a Polygon article with the title ‘Big indie’ Kickstarters are killing actual indies.
There was nothing wrong with the main thrust of the article. Points were made, namely that in many Kickstarters (I’d add crowdfunding in general) costs and budgeting are not made clear. If you follow my Twitter at all you’ll know these are issues I rant about rather frequently.
But of course if you follow my Twitter you’ll also know I get rankled when indies ignore when other indies behave badly by going after non-indies for the same bad behavior. Specifically:
I did the math earlier along with some other pithy tweets, but the upshot is that the developers of Kickstarter – Elsinore are (currently) running a Kickstarter with a goal of $12,000 when they believe, according to the Polygon article, that they needed $672,000. That is approximately 1.8% of what they think they need to complete the game. By comparison $500,000 of $5,000,000 is 10%, or 6.9% of $7,200,000.
Indies, as a group, participate in pretty much all of the bad behavior that they accuse “AAA” or “big indie” studios of. This includes crunch, chronic (and more severe!) underpayment of employees and contractors, and obviously crowdfunding without transparency or even a hint that they actually created a workable budget.
My suggestion is to not support unethical developers, wherever they are, whatever their status of indie or big indie or AAA or AAA indie or AA or whatever label you feel most appropriate. In these cases the most relevant label is unethical.
Thanks for reading,